The Great Library

The Great Library is part of the main quest line for Runic Realms.

Starting NPC
» Speak with Theia Ark [-176 36 -579]

Dialogue:


 * Thank you. We've stopped them for now.
 * Don't worry, you did the right thing.
 * In any case, they'll be back soon.
 * We must narrow down the location of the book and find it before they do.
 * I have a contact at Withered Sapling; the local inn. When you get there, speak to Teigh.

Objective 1
» Speak to Teigh at the Withered Sapling [-24 31 -472]

» Location: Dead Man's Rest

Dialogue:


 * A friend of Theia's are you?
 * I must thank you for joining the fight. You are on the right side here.
 * Listen, we don't have much time. The Azanians have already reached The Great Library
 * They are searching for The Ancient Tome, which once held all the dark secrets of the realm.
 * It will not be long before they find it, at which point resistance will be futile.
 * There are soldiers guarding the pathway into the library.
 * You will need to fight through them or find some sort of way around.
 * Hurry! We can't let Azana discover that book.

Objective 2
» Reach The Great Library

» Location: Top of Dead Man's Rest

Reach [-52 95 -581] to complete this objective

Objective 3
» Speak to the Ghost of the Librarian [-50 104 -581]

» Location: The Great Library

Dialogue:


 * Disturbed...
 * Help me... Slay the intruders.
 * Impure hearts... Not worthy.
 * Impure hearts... Not worthy.

Objective 4
» Defeat 3 Azanaian Soldiers

» Location: The Great Library

Azanaian Soldiers can be found in the room surrounding the Ghost of the Librarian.

Objective 5
» Return to the Ghost of the Librarian [-50 104 -581]

» Location: The Great Library

Dialogue:


 * You... Pure of heart.
 * Worthy...

Objective 6
» Return to Teigh at the Withered Sapling [-24 31 -472]

» Location: The Withered Sapling Inn at DMR

Dialogue:


 * You found it!
 * To be perfectly honest... I did not have much hope.
 * The book is now yours. Guard it with your life.
 * And whatever you do, do not let the Azanians get their hands on it! Even if you have to destroy it.
 * The Azanians might be dumb, but they're not stupid.
 * They will find out you have the book sooner or later.
 * Speak to the elves in Isfodar. They might offer refuge and help you decipher the ancient text.

Rewards

 * Quest Points: 1
 * Experience: 9000
 * Coins: 20