Magic in the Air

Magic in the Air is a mage specific quest that tasks the player with uncovering knowledge from the Codex Hexagonis in response to Arch Magus Malagor's request.

Starting NPC
» Speak to Arch Magus Malagor [-1844 34 -699]

Dialogue:


 * Ahh, do ya seek to expand your knowledge of the magical arts?
 * Come, come, there is little time and I have much to show you.
 * However, first ya must tap into the knowledge stored within the Codex Hexagonis beneath the library.

Objective 1
» Find the hidden entrance to the Codex Vault [-1842, 9, -706]

Objective 2
» Speak to the Codex [-1851 11 -702]

Dialogue:


 * You see before you a book. This must be the Codex Hexagonis.
 * You see an inscription on it.
 * Those who would claim the Codex Hexagonis must first solve a riddle. Talk to the statues around this room and all will be clear.
 * To unlock the knowledge within these pages, one must be willing to use their heads when confronted by Cerberus
 * Lest they lose face in the presence of Cherubim. Though one’s wit must be about them lest the jaws of Orthos rip the knowledge from their grasp.

Objective 3
» Solve the Riddle by speaking to the statue at [-1857 10 -721]

Dialogue:


 * The three heads of Cerberus...

Objective 4
» Solve the Riddle by speaking to the statue at [-1851 10 -721]

Dialogue:


 * ...a four-faced Cherubim...

Objective 5
» Solve the Riddle by speaking to the statue at [-1869 19 -718]

Dialogue:


 * ...two jaws of Orthos...

Objective 6
» Solve the Riddle by speaking to the statue at [-1860 10 -712]

Dialogue:


 * ...a single answer.
 * You are worthy.

Objective 7
» Return to Arch Magus Malagor [-1844 34 -699]

Dialogue:


 * Ah, ya've returned! I have another task for ya, if yer interested.
 * Go to the gauntlet and show those warriors how a true master of range works. 10 will work just fine.
 * When ya've finished, go to the forest and our Summoner Instructor will guide you through the final stage.

Objective 8
» Slay 10 Warrior Trainees

Warrior Trainees can be found running the gauntlet in Whaletown starting at [-1766 37 -745]

Objective 9
» Talk to the Summoner Guide [-1597 24 -683]

Dialogue:


 * I hear ya came back from the gauntlet, defeating those warriors. Ya hit them a bit too hard, though. Be more careful next time, eh?
 * A mage must master the ability to form a bridge between their minds and reality.
 * Yer task is to use this summoning circle to summon an ancient form of snow owl which once ruled this land.
 * Crouch on this summoning circle to begin summoning.

Objective 10
» Return to the Summoner Guide [-1597 24 -683] with the Ancient Feather

You can collect an Ancient Feather from X

Dialogue:


 * Ah, a feather from an Ancient Snow Owl.
 * These shine brighter than the winter snow.
 * Here, return these 5 uncut opals to Malagor. He will infuse them into your reward.

Objective 11
» Return to Arch Magus Malagor [-1844 37 -699]

Dialogue:


 * Ah, you've returned. Tell me, how did it go?
 * Ya did it! And you say ya have opals for me?
 * Here. let me infuse them into yer reward!
 * Remember what ya have learned here. It will serve ya well.

Rewards

 * Quest Points: 1
 * Experience: 3000
 * Money: 10