The Holy Amulet

The Holy Amulet is a cleric specific quest that tasks the player with aiding High Cleric Clerus in his work.

Starting NPC
» Speak to High Cleric Clerus [-1649 36 -739]

Dialogue:


 * Ahh, a fellow Cleric! Hello there!
 * As ya can tell, I'm quite busy healing this Snow Owl.
 * It's a rare breed that was thought to be extinct. Say, do ya think you ya could help me?
 * It would be a great opportunity to practice yer skills as a Cleric.
 * Ya will? Perfect! There's a giant skeleton near here. I need some bone fragments from it. 5 should do. Thanks once again!

Objective 1
» Find the giant skeleton [-1835 33 -722]

Objective 2
» Bring 5 Bone Fragments to High Cleric Clerus [-1649 36 -739]

You can gather Bone Fragments at [X]

Dialogue:


 * Ah, ya brought back the bone fragments! Good!
 * I have another task for ya. I need ya to deliver these medical supplies to the Head Warrior at the gauntlet.
 * Thanks so much, adventurer!

Objective 3
» Deliver Medical Supplies to the Head Warrior Viribus [-1768 37 -742]

Dialogue:


 * What? Ya say you have medical supplies? Why, thanks adventurer! Yer these folks' hero, make no mistake!
 * The past few days, the undead have been spotted all over town, and my warriors are getting overwhelmed.
 * Here, take this Holy Amulet. I got it from that High Cleric a while back.
 * That amulet will allow you to convert undead energy into some sort of power divination spell.
 * It'll allow ya to find the source of all these undead. According to Clericus, you must slay the weaker ones before the stronger ones.
 * 3 of the weaker undead should be enough. Thanks once again adventurer.

Objective 4
» Slay 3 Weak Undead [X]

Objective 5
» Speak to the rogue Pax [-1833 33 -701]

Dialogue:


 * What? Why are ya lookin'' at me like that? Looking to pick a fight or sumthin'?
 * Ya ain't? Doubtful. What? Ya say that amulet brought me to me? I heard about the undead at that camp, yes.
 * I ain't done it though! I'm here on the edge of town because I need this book dispelled.
 * However, the only way to dispel it is to venture into an underground library.
 * I ain't exactly... welcome in it though. Ya also must solve a riddle, and I'm no good at those.
 * Perhaps ya could go into it for me? Ya will? Thanks adventurer. I guess...

Objective 6
» Speak to the Codex in the underground library [-1851 11 -702]

Dialogue:


 * One who would claim the Codex Hexagonis' power...
 * Thou seekest to dispel a ward placed on thy book.
 * But thou must proveth thy worth. Answer thy riddle, and thou shall have thy book dispelled.
 * Thy riddle tis thus:
 * The path to what's right is not walked in selfish light, craft the potion which gives you extended might.

Objective 7
» Solve the Riddle by speaking to the statue at [X]

Objective 8
» Solve the Riddle by speaking to the statue at [X]

Objective 9
» Solve the Riddle by speaking to the statue at [X]

Objective 10
» Solve the Riddle by speaking to the statue at [X]

Objective 11
» Return to the rogue Pax [-1833 33 -701]

Dialogue:


 * Ah, yer back. And my book is dispelled? Ah, thank 'ee kindly young adventurer!
 * Ya'd best return to the High Cleric fellow. He may be gettin' worried.

Objective 12
» Return to High Cleric Clerus [-1649 36 -739]

Dialogue:


 * Ah, yer back! I just finished healing the Snow Owl... myself.
 * My my, you ventured into an underground library, solved a riddle, AND helped drive back the undead?
 * You are more than worthy of your chosen path in life, and of this reward.
 * I must head back to the Chapel. Good luck adventurer!

Rewards

 * Quest Points: 1
 * Experience: 3000
 * Money: 10